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Old May 28, 2005, 12:37 AM // 00:37   #1
Wilds Pathfinder
 
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Default Skills - Mantra Of Recall

You can view this database entry at: http://www.guildwarsguru.com/skill/3...tra-of-recall/.
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Old May 28, 2005, 12:37 AM // 00:37   #2
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You can steal this skill from Facet of Chaos, in the Dragon's Lair mission.
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Old Jun 08, 2005, 04:08 AM // 04:08   #3
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i don't think so buddy, facet of chaos uses nothing, i've never seen him use a elite.
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Old Jun 08, 2005, 08:38 AM // 08:38   #4
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yes he has this elite cause i captured it from him!
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Old Jun 08, 2005, 09:03 AM // 09:03   #5
Krytan Explorer
 
 
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Because mantra of recall is a stance, it won't show up under his name. Just keep spamming the capture sig and you should get it.
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Old Jun 08, 2005, 09:51 AM // 09:51   #6
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It did when i captured it.
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Old Jun 29, 2005, 10:28 PM // 22:28   #7
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Featherclaw - Snake Dance - Griffon
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Old Jul 19, 2005, 03:25 PM // 15:25   #8
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This skill is not as good as it sounds. It costs 15 energy to cast it. So really, your only gaining 15 energy after 20 secs and thats with Inspiration on 12. A waste of an Elite slot if you ask me.
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Old Jul 20, 2005, 03:33 AM // 03:33   #9
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this skill is real good if u are fighting another mesmer in HoH battles, because it gives more energy than energy drain, and keeps u low making the enemies Energy Burn and Energy Tap/Drain useless against u if used properly....
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Old Jul 20, 2005, 04:31 AM // 04:31   #10
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Lol, "I have no energy so your powers are useless against me! Wait... I'm useless too."
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Old Jul 20, 2005, 10:09 AM // 10:09   #11
Wilds Pathfinder
 
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Guild: Chronicles of Heroes [CoH]
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Quote:
Originally Posted by Satire Elexus
This skill is not as good as it sounds. It costs 15 energy to cast it. So really, your only gaining 15 energy after 20 secs and thats with Inspiration on 12. A waste of an Elite slot if you ask me.

I also don't really see why this is Elite, but it is a good skill. It's fairly similar to Magic the Gathering's Mana Batteries. Cast this spell 10 seconds before the battle (giving you time to regen most or all of the mana cost), and 10 seconds in, Look! Free energy!
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Old Jul 20, 2005, 02:30 PM // 14:30   #12
Ascalonian Squire
 
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Quote:
Originally Posted by Steikon
You can steal this skill from Facet of Chaos, in the Dragon's Lair mission.
Yeah, that's who I captured it from also. It's listed as an enchantment and not a stance like the other Mantras though. So you could couple it with a real stance, possibly part of the reason why it could be elite status. I loved casting it before combat so the extra energy's just on hand
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Old Jul 20, 2005, 03:25 PM // 15:25   #13
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It's good, but not good enough to occupy my sole elite slot, sorry.
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Old Jul 20, 2005, 07:15 PM // 19:15   #14
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Out of curiousty, when DID this become enchantment instead of a stance?
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Old Jul 24, 2005, 09:04 AM // 09:04   #15
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Don't overlook this elite quite so fast.

Someone said you still get the energy even if recall is removed, but I havent tested this yet. Another thing to consider is because this is an enchantment, and not a stance, as a monk/mesmer you could be using this skill with hex breaker in PvP, which is basically a must-have for healer monks. There is also a post around here somewhere where someone calculated recall as an added 2.1 pips of energy with 9 inspiration, which is slightly less than offering of blood but substantially more than peace and harmony. Energy drain is wholly unreliable as a source of energy, so I'm not including it. On paper, it doesn't seem too bad but Ill post back after some HoH.
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Old Aug 20, 2005, 04:19 PM // 16:19   #16
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I'd like to confirm that if Mantra of Recall is removed, by any enchantment removal of any sort you DO gain the mana listed for it. This is why it's one of those skills I would suggest to be used under NR, since removal of it benefits more than hurts (cause you get bonus mana pronto).

Also, I'd like to note if you want a huge bang for the buck, pair Glyph of Lesser with this. On my E/Me, I never needed to use any enchantment other than this due to that simple combo (and I never ran my mana out).
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Old Aug 20, 2005, 04:53 PM // 16:53   #17
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This spell is best used as a cover enchantment. Other than that... there are more efficient ways to control and maintain your energy than this sitting duck 20 second elite spell.
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Old Aug 28, 2005, 05:14 AM // 05:14   #18
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with the new changes MoR is utter crap. Back then you would gain twenty energy after twenty seconds and up to thirty energy. Now its 3-28 for twenty seconds. Running a mo/me here so I guess energy drain is much more efficient. Or channeling if you know what you are doing.
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Old Sep 05, 2005, 04:49 PM // 16:49   #19
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This skill is pretty good. What I'm trying to figure out though is if there is a way to mimic/echo this skill in some way. But alas, most of my tries come up with the result that you can't have 2 instances of the same enchantment. If anybody can figure out a way to do it , it would be nice (then again i suppose it's pointless since it has a 20 second recharge allowing it to be cast again immediately once it is done)

with 10 on this attribute you gain 23 mana while it costs 10 to cast, so you get more than just double the mana. It's useful before AND during combat. Also good to stick between your spells to let them recharge. Pretty handy indeed, and compared to ether renewal it has a better resistance against hex breaking.
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Old Sep 11, 2005, 02:11 PM // 14:11   #20
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this skill is just begging to be used with CoP
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